WordPress plugin profile

Orbem Studio

Build playable browser games inside WordPress. Publish as a URL, export to itch.io, or build a Windows desktop version for Steam.

Version1.7.4
Active installsNew
Rating0.0 / 5
Tested toWP 7.1

About this plugin

Orbem Studio is a no-code browser game engine that runs entirely inside WordPress. Build real games with combat, NPCs, missions, inventory, cutscenes, boss fights, and physics-based platforming. Publish them as a URL on your own site. No Unity. No canvas. No downloads. Your game lives on a WordPress page. The engine handles movement, collision, triggers, progression, and state entirely through WordPress systems. If you can install a plugin, you can build a game. Ship Your Game to itch.io and Steam Your game does not have to stay on your site. Two buttons take it to the two places players actually look for games. itch.io gives you a zip holding a single index.html built from your live game page. Upload it, set the project kind to HTML, and it plays in the browser. Steam gives you a real Windows desktop build. Your game is injected into the official Electron runtime, so there is no Node, no npm, and no build server involved. The runtime is downloaded once, checksum verified, and cached; every build after that takes seconds. Enter your Steamworks App ID once and the build even ships with its Steam upload scripts filled in, plus a one click uploader that fetches steamcmd for you and starts in a safe preview mode so your first upload cannot go wrong. No build pipeline, no toolchain, nothing to install. Your game goes from a WordPress page to a Steam depot without leaving the admin. Why Developers Use Orbem Studio Most browser game tools require canvas, external libraries, or separate hosting. Orbem Studio runs inside WordPress itself. Your game is a page on your site and shareable as a URL, playable in any browser, no app store required. The simultaneous build and playtest workflow means you place an object and immediately walk your character into it to test. No mode switching. No recompiling. Just build and play. What You Can Build Orbem Studio ships with systems for: Combat with directional attacks, heavy attacks, charged attacks, and boss fight mechanics Enemies with wander, runner, and projectile behaviors, health bars, and hurt animations Physics-based platforming with per-area gravity, jumping, double jumping, and jump sound effects Missions and progression with branching chains, conditional triggers, and persistent player state Cutscenes and scripted events with per-area music, sound effects, and cinematic playback Built-in translation support for in-game dialogue, paragraph blocks, and heading blocks — the correct language is chosen automatically from the visitor’s browser Inventory with weapons, gear, consumables, and equip logic Mobile controls with d-pad support and landscape mode Developer mode with live object placement, visual trigger overlays, and a front end wall builder One click publishing to itch.io as a browser game, or to Steam as a Windows desktop build Proven in Production Games built with Orbem Studio: One Wizard Wrong Forest — fantasy brawler with goblin combat and a tree golem boss Cemetery Showdown — zombie combat game Learn how to use Orbem Studio — watch turtorials and learn the basics Build and Host for Free on orbem.studio Don’t have your own WordPress site? orbem.studio is the hosted platform for Orbem Studio. Free to use, no WordPress installation required. Sign up and get: Free game hosting | your game gets its own URL on the orbem.studio platform, shareable and playable in any browser Full front end builder | place objects, set triggers, configure enemies and missions, and playtest all from inside the game view, no admin panel required Integrated art tool | draw and animate your own game asset images directly in the browser, no external software needed Get started free at orbem.studio Getting Started Install the plugin, click Generate a Starter Game, and you have a playable game running on your WordPress site in under 60 seconds. No configuration required to get started. Or sign up at orbem.studio to build and host your game without your own WordPress site. Key Features Publishing and Distribution Export for itch.io: download a zip holding a single index.html built from your live game page, ready to upload as an HTML project Export for Steam: build a Windows desktop version of your game in one click, with no Node, npm, or build tooling on your server Generated Steam upload scripts and a one click uploader that fetches steamcmd for you and starts in a safe preview mode Full game export and import as JSON for backups and moving between sites Game Engine Full browser game engine running inside WordPress with no external dependencies Real-time player movement and collision Physics-based gravity mode per area — constant downward pull, floor detection, and wall collision for the player, NPCs, and enemies Jump and double jump with configurable heights and jump sound effects, adjustable per character Simultaneous build and playtest, no mode switching or recompiling Combat System Directional attacks, heavy attacks, and charged attacks Boss fight mechanics with phase transitions and pulse wave attacks Enemy AI with wander, chase, runner, and projectile behaviors Enemy health bars, hurt animations, and death states Missions and Progression Branching mission chains with conditional triggers Persistent player state across sessions Health, mana, power, experience, currency, and leveling systems Unlock and materialize triggers Cutscenes and Storytelling Scripted cutscene events with dialogue and voice Per-area and per-cutscene music Sound effects and audio triggers Intro videos and cinematic playback Google Text-to-Speech integration for voiced dialogue Built-in translation support for paragraph and heading blocks — add translations per block and the correct language is served automatically based on the visitor’s browser locale Inventory and Equipment Weapons, gear, and consumables Equip and unequip logic Character-bound equipment support Storage limits Mobile Support D-pad controls for touch devices Landscape mode support Mobile-optimized combat hitbox Developer Mode Live in-game object and character placement Visual trigger overlays Front end wall builder Level selector for rapid iteration Admin-only editing tools Architecture REST API based architecture with permission-aware endpoints Subscriber-safe gameplay routes Optimized meta access and caching Extensible via WordPress hooks and filters Google OAuth support for player login Use Cases Browser-based action games Narrative RPGs and interactive fiction Educational games and gamified experiences Playable demos and interactive product experiences Experimental web-native game projects Commercial releases published to itch.io or Steam External Services This plugin connects to third-party services to provide optional functionality related to authentication and text-to-speech features. Google Text-to-Speech API Orbem Studio can optionally use the Google Text-to-Speech API to generate spoken audio for in-game dialogue and narration. What the service is used for: The service is used to convert in-game cutscene and explainer popup text content into synthesized speech audio. What data is sent and when: When text-to-speech is enabled by the site administrator and triggered by player interaction, the plugin sends the following data to Google: The text content to be synthesized The configured language and voice parameters The API key provided by the site administrator No personal user data is sent by default. The text content is only sent at the moment audio generation is requested. Service provider: Google LLC Terms of Service Privacy Policy Google OAuth / Token Verification Orbem Studio supports optional Google Sign-In functionality to allow users to authenticate using their Google account. What the service is used for: The service is used to verify the authenticity of a Google ID token during login. What data is sent and when: When a user logs in using Google Sign-In, the plugin sends the Google ID token provided by the user’s browser. This request is made once per login attempt to verify the token’s validity. The plugin does not store Google credentials. Service provider: Google LLC Terms of Service Privacy Policy GitHub (Electron runtime download) The Steam export builds a Windows desktop version of your game by injecting it into the official Electron runtime, which is downloaded from the Electron project’s public releases on GitHub. What the service is used for: The service provides the prebuilt Electron runtime and its official checksum file, so a Windows build can be produced without any build tooling on your server. What data is sent and when: When an administrator builds a Steam export and no runtime is cached yet, the plugin makes two HTTPS GET requests to github.com for the release asset and its SHASUMS256.txt checksum list. No site data, user data, or game content is sent. The download happens once per Electron version and is then cached in your uploads folder and reused. Service provider: GitHub, Inc. Terms of Service Privacy Policy The exported build also includes a Windows script that can download steamcmd from Valve at https://steamcdn-a.akamaihd.net when you choose to run it. That runs on your own computer, not on your site.